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The Warriors & Wizards Compendium : a young adventurer's guide / written by Jim Zub and Stacy King, with Andrew Wheeler.

Zub, Jim. (author.). Wheeler, Andrew, 1976- (author.). King, Stacy, (author.). Wizards of the Coast (Firm), (sponsoring body.).

Summary:

Create your next Dungeons & Dragons character with this comprehensive illustrated guide to classes and backgrounds, gear and magic, and embarking on new adventures. Learn everything you need to know about creating characters and starting to adventure in Dungeons & Dragons with this helpful collection of information from the Young Adventurer's Guide series. Inside this handy tome, you'll gain inspiration for choosing your new character's class and background, as well as guidance for selecting the weapons, gear, and magic spells they'll use. The Warriors & Wizards Compendium includes profiles of ten playable species, including three new types (Aasimar, Goliath, and Orc) that were recently introduced to the game. With beautiful illustrations and helpful advice on how to use characters to tell your own stories, The Warriors & Wizards Compendium provides the perfect guide for young fans and new players traveling through the worlds of D&D.

Record details

  • ISBN: 9780593839706
  • ISBN: 0593839706
  • Physical Description: 263 pages : color illustrations ; 24 cm.
  • Edition: First edition.
  • Publisher: California : Ten Speed Press, [2025]

Content descriptions

General Note:
"Official Wizards of the Coast licensed product"--Back cover.
Formatted Contents Note:
Introduction -- Character classes -- Barbarian -- Legendary barbarian Wuflgar the Warhammer -- Bard -- Legendary bard Florizan Blank -- Cleric -- Legendery cleric Bel Vala -- Druid -- Legendary druid Dawan Pax -- Fighter -- Legendary fighter Bruenor Battlehammer -- Monk -- Legendary monk Whey-Shu -- Paladin -- Legendary paladin Redclay -- Ranger -- Legendary ranger Minsc the Mighty -- Rogue -- Legendaryrogue Shandie Freefoot -- Sorcerer -- Legendary sorcerer Damini Mahajan -- Warlock -- Legendary warlock Zanizyre Clockguard -- Wizard -- Legendary wizard Mordenkainen -- Martial class flowchart -- Magical class flowchart -- Origins -- Backgrounds -- Character details -- Species -- Aasimar -- Dragonborn -- Dwarf -- Elf -- Gnome -- Goliath -- Halfling -- Human -- Orc -- Tiefling -- Types of magic -- Rituals & scrolls -- Spellcasting -- Cantrips -- First level -- Second level -- Third level -- Fourth level -- Fifth level -- Sixth level -- Seventh level -- Eighth level -- Ninth level -- In your pack: items for travel & exploration -- Clothes: anatomy of an adventurer's outfit -- What to wear when you're adventuring -- Weapons: be ready for combat -- Swords -- Polearms -- Other melee weapons -- Ranged weapons -- Special weapons -- Armor: the foundation of defense -- Light armor -- Medium armor -- Heavy armor -- Shields -- Survival gear -- Adventuring gear -- Magic items -- Weapons -- Legendary weapons -- Legendary sword the Sunsword -- Staffs -- Legendary staff Staff of the Magi -- Wands -- Legendary wands Wand of Wonder -- Potions -- Particular potions -- Rings -- Cloaks -- Wondrous items -- Guardian gear -- CUrative contraptions -- Infused instruments -- Sneaky supplies -- Tremendous tomes -- Useful oddities -- Curious constructs -- Constructs overview -- Golems -- Clockworks -- Household constructs -- Traveling the realms -- Finding your way -- Travel methods -- Inns & waystations -- Making camp -- Encounter which way to go? -- Foraging &hunting -- Dangers on the road -- Allies on the road -- A realm of your own -- Dungeon concept -- Populating your dungeon -- Mapmaking -- Exploration & quests -- Treasure -- Building your world -- Mapping your world -- Inhabitants -- Monsters & lairs -- Using characters to tell your own stories.
Target Audience Note:
8-12.
Subject:
Dungeons and Dragons (Game) > Rules > Juvenile literature.
Dungeons and Dragons (Game) > Handbooks, manuals, etc. > Juvenile literature.
Dungeons and Dragons (Game) > Juvenile literature.
Fantasy games > Juvenile literature.
Adventure games > Juvenile literature.
Role playing > Juvenile literature.
Dungeons and Dragons (Game)
Genre:
Juvenile works.
Handbooks and manuals.
Informational works.
Illustrated works.

Available copies

  • 4 of 8 copies available at NC Cardinal. (Show)
  • 0 of 1 copy available at McDowell County Public Library.

Holds

  • 0 current holds with 8 total copies.
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Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Marion Library JUV 793.93 ZUB (Text) 37810460012411 Juvenile New Nonfiction Checked out 08/13/2026